Projects

Write-ups on things I've built.

Building a Backlog Tracker with SvelteKit
web dev

How I built this site — reactive state, local storage sync, and why SvelteKit beat Next.js for this use case.

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Procedural Dungeon Generation in Godot 4
game dev

A deep dive into BSP tree dungeon generation with working GDScript, room placement heuristics, and corridor carving.

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Auto-filling Game Metadata via IGDB
tools

Using the IGDB API to pull cover art, genres, and release dates when logging a new game. Python script + file-based cache.

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